SE TRATA DE CALIDAD
Conocemos hoy a través de Gamebanshnoseké que The Witcher, el título de rol desarrollado en la fría Polonia por la desarrolladora CD Projekt y una de las sorpresas más gratinadas que nos trajo el año 2007, ha vendido la friolera de 600.000 copias en todo el mundo durante los 3 meses que lleva el juego en las estanterias. Y ahora escúchame bien, Cliffy B. de pacotilla, si quieres que tus juegos funcionen una una plataforma «muerta» como es el PC no engendres cagarros tipo Gears of War o UT3 (Midway, snif) y el mercado PC no te pegará puntapiés en el trasero. Palabra de niño Jezú. Cuando hay calidad el mercado responde.
The Witcher – over 600,000 copies sold!
Warsaw, 14th February, 2008. CD Projekt RED is proud to announce that the company’s debut video game production, The Witcher, has sold more than 600,000 copies worldwide in just three months.
Adam Kici?ski, CD Projekt RED Joint CEO, commented on the sales results: “We are very happy with The Witcher’s performance to date. Our goal was — and still is — to reach one million copies sold during the first year. 600,000 games sold in just three months brings us much closer to this ambitious goal. It’s a great success for us, made all the more impressive by the fact that The Witcher was created by a completely new team and it is our debut both as a game developer and in bringing our products to a global audience. The task was not easy, as The Witcher brand was completely unknown in many markets, and it was released in a busy season alongside franchises that have been on the market for many years. Yet, I can confidently say that we’ve passed this trial victoriously. Actually, only now — as we’ve conquered many of the initial barriers — can we spread our wings, which, of course, we intend to do. Such success wouldn’t be possible without our publishers’ support – Atari, Noviy Disk and the publishing branch of CD Projekt. They all put a lot of work into the game’s promotion in individual markets.”
The exceptionally warm welcome given to The Witcher by media and gamers around the world facilitated the commercial success of our game. This grand welcome is illustrated by 48 awards and distinctions — a number which is constantly rising — including the prestigious “PC RPG of the Year” from popular outlets like IGN.com, GameSpy, Play Magazine and the US edition of PC Gamer, as well as the award for “Readers’ Choice Winner – Best RPG” at GameSpot (see the full list of awards: http://www.thewitcher.com/community/en/awards/). The game has received exceptionally high ratings from players all over the world, which is manifested in high average scores in players’ reviews at sites like Metacritic (9.4/10), GameTrailers (9.1/10) and GameSpot (8.8/10).
Adam Kici?ski also hints at the developer’s plans for the near future: “Our plans include continuous game support, the release of the powerful D’jinni module editor, the continued release of game updates and patches, and in late spring gamers can expect a pretty big surprise, which will be revealed at a press conference really soon – February 18th! We are still working on making the game better and we will actively support our fan community, which is getting bigger and bigger. Unfortunately I can’t reveal anything further at this time, but I assure you that we won’t rest on our laurels and we have very promising plans for the future. We set our standards very high with The Witcher and we surely don’t want to lower them in the future.”
CD Projekt RED:
CD Projekt RED was established in February 2002 as the sister company of CD Projek. CD Projekt RED’s mission is to become one of leading RPG developers in the world, developing games that combine the best trade practices with original ideas. One of the company’s guiding values is working in close contact with the players and listening and reacting to their opinions, both in the scope of developed games and the methods of delivering them to gamers’ hands. The studio’s first game is The Witcher, a title warmly welcomed by fans of the genre and showered with awards by professional media. CD Projekt RED benefits from experience and financial support of CD Projekt’s publishing arm, the largest PC games distributor in Central Europe. Currently, CD Projekt RED consists of 70 people working on two unannounced projects. More information is available at www.thewitcher.com.
Al final tendré que comprarlo… :nooo
Hazlo. GA recomienda jugar al mejor RPG que ha salido en años. Igual que recomendamos a Bioshock o a Penumbra. Nosotros sólo decimos la verdat, palabrita de San Ajare. :depende
:posno :posno :posno
a mi me llega en un dia , me lo traen en burro….
¿Te das cuenta de que nos importa una mierda? Vete a hacer apología a otro lado, anda majete.
Me arrepiento de no haber comprado la edicion de coleccionista en su momento, pero tampoco me arrepiento de haberme comprado la edicion normal
A mi me pasa lo mismito que a prometeus. De hecho estoy por vender la normal y pillarme una coleccionista… :nooo
A mi no me gusto :dejadeja
La edicion del coleccionista es cojonuda . Trae un art book de 200 paginas, con ilustraciones de los bocetos , concept arts y demas del juego acojonantes .Por 40 euros que esta ahora me parece un chollo . De hecho el mismo juego por 40 euros me parece una ganga
a mi no me engancho, le faltaba un algo
Ohhh the witcher :tits
Yo quiero la coleccionista polaca (también checa y alemana, entre otras) con camiseta y llavero con el colgante de lobo. snif…
En semana santa voy a Berlín, la duda es si gastarme 60 euros en un llavero y una camiseta, porque la coleccionista de aquí ya la tengo :posno
Pero vamos los que decis que no os gusto . ¿ pasasteis del tutorial tras aprender lo de los clicks y os trincasteis a alguna moza ?
Ondia! yo tambien tengo la coleccionista de aqui de españa, como mi hermana se pira ahora a berlin unos dias, la dire que me traiga la alemana, quiero el colgante y la camiseta.
Por cierto, a ver cuando sale de una vez ya el ultimo libro, que aun no he podido jugar al juego :love
Hombre, la verdad es que no jugue mucho, 2 horas o asi y no hice gran cosa. La verdad es que no me engancho, no digo que no estuviera bien, pero el principio, la historia como que no te lleva a tener unos ansias bestiales por saber como termina ( a diferencia de mass effect, que en mi caso, desde el primer minuto queria mas y mas).
Me gusta mas la ciencia ficcion que la fantasia…
Es que hasta que no acabas el tutorial/primera zona (el castillo vamos) no ves por donde irá la historia. Corum realmente solo tienes que vigilar un par de momentos para no tragarte spoilers: un tabernero del penúltimo acto que te cuenta la historia de una princesita/bruja y algun dialogo con Jaskier. Aunque ya que has aguantado hasta ahora, no debería tardar en salir el maldito libro…